AI Insights · Timothy · April 2022
Top 5 Racing Games Performance in Czech Republic Q1 2022
In the first quarter of 2022, the top 5 racing games in the Czech Republic showcased varied performance in terms of downloads, revenue, and active users, with data sourced from Sensor Tower.
In the first quarter of 2022, the top 5 racing games in the Czech Republic demonstrated diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Race Master 3D - Car Racing from SayGames LTD saw its weekly revenue fluctuate, peaking at around $176 in early February and ending the quarter at approximately $81. Weekly downloads for the game showed a consistent decline from 16.3K in the last week of December to around 5.9K by the end of March. Active users also saw a gradual decrease from 53.6K at the start of the quarter to about 34.8K by the end.
Muscle Race 3D by GOODROID,Inc. had a significant spike in weekly downloads in mid-January, reaching about 16.9K. However, the downloads dropped to around 2K by the end of March. Active users mirrored this trend, starting at 6.5K in late December, peaking at 20.5K in early January, and then stabilizing at approximately 3.3K towards the end of the quarter.
aquapark.io from Voodoo experienced modest weekly revenue, with figures hovering around $7 to $31 throughout the quarter. Weekly downloads fluctuated but maintained a range between 1.6K to 4.3K. Active users saw a peak at 27.4K in late December, then fluctuated around the 20K to 25K mark, ending the quarter at approximately 21.4K.
Epic Race 3D – Parkour Game by AI Games FZ had a varied download trend, starting at 1.7K in late December, peaking at 5K at the end of January, and then stabilizing around 1.7K in late March. Active users followed a similar pattern, starting at about 7.9K, increasing to 18K by the end of January, and then settling around 9.8K by the end of March.
Bridge Race from SUPERSONIC STUDIOS LTD displayed a consistent weekly revenue with minor fluctuations, peaking at $100 in late December. Weekly downloads began at around 5.5K in late December, dipped to about 1.6K in early February, and climbed back up to approximately 2.4K by the end of March. Active users showed a downward trend from 19.6K at the start of the quarter to about 12.6K towards the end.
These insights are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.